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Old Mar 21, 2011, 11:41 PM // 23:41   #21
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Originally Posted by S4br3t00th View Post
Tired of seeing people thinking survivor or drunkard got easier...
You get tired easily.

BTW survivor and drunkard got massively easier
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Old Mar 21, 2011, 11:46 PM // 23:46   #22
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They allready made it tons easier so I doubt thats going to happen.

Survivor Change
7 Heroes + mercs
Alcohol Change

I mean, thats a HUGE deal when it comes to GWAMM beeing easier to attain. Because you either needed Kurz, Luz, Chesthunter or something else, or you needed Survivor (which not all chars had or could get) along with drunkard title which was 10000 minutes of drunken stupidity.

I really doubt theyre planning to easen it up much more
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Old Mar 21, 2011, 11:50 PM // 23:50   #23
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-click 10 000x times for sweet/party/drunkard (instead of clicking on the whole stack and be done with it)
Im not gonna have used any spam sweets by the time i get mine.. I guess that makes me pretty darn stupid
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Old Mar 22, 2011, 12:02 AM // 00:02   #24
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I'm sure they will do something in GW1 leading up to GW2. I've wondered if a month or so before the release of GW2 they might do something to help people get their full HOM, like combining several "bonus" weekends events into one weekend. Or, perhaps, having them happen all month long, etc.
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Old Mar 22, 2011, 12:18 AM // 00:18   #25
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Of course it's easier now - we now have a live team that only wants to just simply give everything to everyone. They don't want anyone to have to actually earn titles, or to have to actually complete the goals involved, because they (falsely, imo) think this way is going to lead more people to GW2.
With these god-awful new changes they've made, a player can now do a ton of quests, play through the campaigns, die 15 or 50 times along the way, then go and collect all the rewards at once and falsely call themselves 'survivor', get a new point in HoM, and a step closer to GWAMM. The exploit that allows a direct purchase still isn't closed, so people can collect rewards for quests they don't even do, and for some reason that's ok too (I'm still not sure why thats ok, but it just fits with the terrible "new direction" I guess), but thats the direction the guy that the decent team left in charge wants to take it. Its a shame, but thats who they chose. The one single quest that had any decent challenge: they scaled it back, because god forbid there's any "difficult" content, that would be wrong. They massively upped the rewards on simple quests, and I still expect to see a straight-out title merchant added and cut the middle-man completely.
Thats the direction they want to take the game now, and its a damn shame; this could have remained the greatest PC game available...instead they slowly but surely make everything lose any value to the people who "earned" them. Make the rewards higher and the content easier, make it all cheaper and faster and easier to get, and make damn sure to strip any accomplishment value from every goal in the game. Thats the new dev goal, as far as I can tell. At this point, they may as well bestow every title on every character and stop pretending any of it is accomplishment-based at all. It was, before they "fixed" it, or it was a hell of a lot more than it is now, anyway. The easier you make it, the less it means (and I dont mean in comparison to others, I mean to the individual themselves...contrary to popular belief, this problem is not about elitism or epeen and anyone remaining among a more limited base of people who have reached any given goal, thats ridiculous - I'm not talking about being able to show off; when a goal is more difficult to meet, the person who reaches it will value the reward more. When its made less difficult, it means less to reach it.)
And though I quoted some specific poorly-executed examples, I really mean the overall 'dumbing-down' direction they are taking the game - it's bad, and it didn't have to be.
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Old Mar 22, 2011, 12:29 AM // 00:29   #26
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OP if it's a serious concern it's already been made way easier. If you're worried about diminishing value of personal accomplishment don't be. There was a period in time of GW's history where just having r1 really was a big deal and now with the right titles you can create brand new characters with it. Each subsequent change cut down what was left of 'prestigious' titles and GWAMM itself hasn't been remarkable for a very long time.
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Old Mar 22, 2011, 12:43 AM // 00:43   #27
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Originally Posted by S4br3t00th View Post
Tired of seeing people thinking survivor or drunkard got easier... If anything, kath hammers and booze cost way more now. And if you think staying afk was anything near hard... just lol.
Lol, I'm tired of people saying it hasnt gotten easier. These changes have made Gwamm MUCH easier...not that it was not already.

If it gets any easier, I think it will take what little "respect"(not the right word, cant think of it lol)

Of course its easier to get for Gwamm, now I can get it on the character that has 29 titles and cba to do kurz or somethin. Drunkard is now much easier, instead of clicking every 3 mins, i can just click 3,333 times and get max like party and sweet instead of spending DAYS, clicking.
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Old Mar 22, 2011, 12:56 AM // 00:56   #28
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its become easier yes, but some title tracks are pretty rubbish anyways, like c spacing in wurms, leeching asura points. rep points mean very little in terms of player ability, sweet/drunkard is about money and clicking, or farming festival quests.

i dont mind the change to survivor too much, but with kath hammers etc its pretty bad, someone i know bought 105! hammers to get survivor, which isnt *really* a true survivor, pretty much just buying a title, because its a title.

its only guardian, protector, master of north, and vanq that indicate player skill, pve wise, imo
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Old Mar 22, 2011, 12:56 AM // 00:56   #29
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Originally Posted by go cubs View Post
Lol, I'm tired of people saying it hasnt gotten easier. These changes have made Gwamm MUCH easier...not that it was not already.

If it gets any easier, I think it will take what little "respect"(not the right word, cant think of it lol)

Of course its easier to get for Gwamm, now I can get it on the character that has 29 titles and cba to do kurz or somethin. Drunkard is now much easier, instead of clicking every 3 mins, i can just click 3,333 times and get max like party and sweet instead of spending DAYS, clicking.
If you spent days clicking... well, that's just sad. Drunkard isn't easier, it's just faster to get. There is a difference. By far, the vast majority of time spent on that title is in actually acquiring sufficient booze to max it.
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Old Mar 22, 2011, 12:58 AM // 00:58   #30
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Let's all be honest here...

Only a very small % of the population in GW 2 release will actually have GWAMM. Your average GW 2 player will probably never have played GW 1.
Not only that, but I'm sure theres a good number of GWAMMs that would rather display titles they actually earned in GW2.
"Ooh, look what I got in a different game" isn't as epeen as "Ooh, I got this faster than anyone else"
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Old Mar 22, 2011, 01:12 AM // 01:12   #31
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last update made it a bit easier for gwamm, but i doubt it will get any easier. i cannot envision a way in which it would get easier really. no new easy titles should be added and i cannot see how they could make any existing titles easier.
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Old Mar 22, 2011, 01:12 AM // 01:12   #32
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Originally Posted by enter_the_zone View Post
If you spent days clicking... well, that's just sad. Drunkard isn't easier, it's just faster to get. There is a difference. By far, the vast majority of time spent on that title is in actually acquiring sufficient booze to max it.
Days clicking before the update...

Used to take about 7 days of clicking every 3 minutes to max the title...
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Old Mar 22, 2011, 01:21 AM // 01:21   #33
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GWAMM has become faster to achieve, not necessarily easier. You still have to actually get the titles, they have just changed the mechanics of the rediculous ones (I'm looking at you, Drunkard).
And no, I'm not "pissed" or "bitter" that they changed drunkard after I'd gotten it the long and boring way. I already did it, who cares?
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Old Mar 22, 2011, 01:33 AM // 01:33   #34
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Originally Posted by S4br3t00th View Post
Tired of seeing people thinking survivor or drunkard got easier... If anything, kath hammers and booze cost way more now. And if you think staying afk was anything near hard... just lol.
Staying AFK? Using a autoclick bot to do your drunkard is against the EULA and possibly bannable. So you had to click those 10000 minutes yourself, stay by your computer and use a timer so you dont mess up. Because if you do you waste alcohol points on absolutely nothing.

On top of that the hazy screen makes your RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing head hurt, so before the patch it was a title I would never, ever, do. Now its just click away, alcohol may cost more but it'll never go above 200g.
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Old Mar 22, 2011, 01:49 AM // 01:49   #35
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Originally Posted by Eragon Zarroc View Post
...i cannot see how they could make any existing titles easier.
More account wide options. It was off the table with the last live team but then, so were some of the other things we just got.
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Old Mar 22, 2011, 02:23 AM // 02:23   #36
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Not really a question so much of difficulty as speed, given enough time and money you can get the title.

To make it Easier/faster making more titles account wide is about the only thing left to do. and that will only help people who have titles spread across characters "assuming any change counts on titles already obtained"

Players who started playing in the last year still have a long road ahead of them I would guess.
Long time players already had a head start when the hom was revealed.
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Old Mar 22, 2011, 04:01 AM // 04:01   #37
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They have already made it easier to obtain GWAMM.

I am not sure they will make it even easier to get GWAMM but it wouldn't surprise me if they did.

The way I see it, they won't make it any harder...
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Old Mar 22, 2011, 04:07 AM // 04:07   #38
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Originally Posted by Gabs88 View Post
On top of that the hazy screen makes your RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing head hurt, so before the patch it was a title I would never, ever, do. Now its just click away, alcohol may cost more but it'll never go above 200g.
I just turned the post processing effects off (no hazy screen then), took a couple of the "while drunk" skills with me to help time when to drink again, and otherwise played normally. Mind you, I did tend to prefer using 5 minute alcohol. You don't have to sit in town doing nothing, and you don't have to leave the screen going blury...

I miss my permanent cheap +300hp and +33% attack/movement speed boosts now...*lol*
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Old Mar 22, 2011, 05:07 AM // 05:07   #39
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account wide, or some amount of credit for the rep titles would help. its pretty silly you can complete eotn, saving the world for the 4th time, and some dude wont craft you armour till you grind out some rep killing stuff. oh and you haveto pay for the armour, and supply materials.
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Old Mar 22, 2011, 06:53 AM // 06:53   #40
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Originally Posted by enter_the_zone View Post
If you spent days clicking... well, that's just sad. Drunkard isn't easier, it's just faster to get. There is a difference. By far, the vast majority of time spent on that title is in actually acquiring sufficient booze to max it.
I did it the old fashion way and didn't spend hours just clicking. I did drunkard while I was vanquishing or playing around with friends keeping the effects on kind of made it funny as well. I believe this was the original intent of the title. The problem was, IMO, many people started getting auto-click bots or complaining that they didn't want to stand around just clicking on alcohol and Anet reacted by giving into the masses and making it just like sweets and party (its a business and you need to keep the people happy). Now a title people didn't get because they didn't feel like keeping track of their minutes and trying to remember to have a drink while playing is being achieved by just sitting around clicking as fast as possible until you get to 10,000 minutes.

GWaMM in general has been made easier over time starting with the change to the Luxon/Kurzick titles, your bonus weekends (lucky, rep points), Elite skill tomes (you can buy skill hunter) and now the change to Survivor and Drunkard.

I invested the time and effort into some of the titles that required it and had fun doing it. When I got GWaMM I felt like I had accomplished something (well as far as you can accomplish anything in a game). Since that is all that matters to me I don't particularly care about the changes but saying they didn't make it easier is just silly. They made it both easier and faster to get with many changes over time. Does this cheapen it for people who get it now? That is up to those who get it to decide, if they feel like they accomplished something then it means as much to them as it did to me and that is all that really matters. What other people think is completely irrelevant
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